FLX Tools adds five procedural animation effects to Godot 4 as native nodes. Add a node under any Node2D (or Sprite2D) and it animates its parent — no scripting required.

The five effects

  • FlxWiggle — organic procedural noise on position, scale and opacity.
  • FlxStutter — wiggle on a low-FPS clock for a stop-motion / glitch feel.
  • FlxSquashStretch — cartoon squash & stretch, continuous or on-impact pulse.
  • FlxOvershoot — inertial, After-Effects-style bounce when motion stops.
  • FlxEcho — a motion trail of fading ghost copies.

Why FLX Tools

  • Native performance — compiled, not GDScript.
  • Zero-config — add the node, press play. Live preview in the editor.
  • Frame-rate independent — identical at 30, 60 or 240 FPS; no drift over time.
  • Deterministic when you want it — a seed locks reproducible motion for trailers, tests, or syncing nodes.
  • Truly cross-platform — Windows, macOS, Linux, Android, iOS and Web.
  • GDScript and C# — works in standard and Godot .NET (Mono) projects.

What's included

  • The flx_tools library with prebuilt binaries for every platform.
  • A ready-to-run demo project showcasing all five effects.
  • Full documentation.

Requirements

Godot 4.3+ (built and tested on 4.7).

Works with both GDScript and C# / .NET projects

Try it now

Play the live demo above — no download needed.

License

Commercial single-entity license. Use in unlimited games; do not redistribute the library itself. Full EULA included in the download.

Purchase

Buy Now$14.99 USD or more

In order to download this tool you must purchase it at or above the minimum price of $14.99 USD. You will get access to the following files:

FLX_Tools_v1.0.0.zip 21 MB

Development log

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