<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>FLX Tools — Procedural Animation Modifiers for Godot 4 Devlog - itch.io</title><link>https://by-estudi.itch.io/flx-tools</link><description>Animation effects library for Godot 4 — wiggle, squash &amp; stretch, overshoot, stutter &amp; echo. Just add a node.</description><item><guid>https://by-estudi.itch.io/flx-tools/devlog/1588487/flx-tools-is-out-native-procedural-juice-for-godot-4</guid><title>FLX Tools is out — native procedural juice for Godot 4</title><link>https://by-estudi.itch.io/flx-tools/devlog/1588487/flx-tools-is-out-native-procedural-juice-for-godot-4</link><pubDate>Thu, 16 Jul 2026 18:59:24 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4NTM2NDU4LnBuZw==/400x224%23c/6GQ9iA.png"/><p>Hey folks 👋 FLX Tools is out. It&#039;s a small set of procedural animation modifiers for Godot 4, written as native GDExtension nodes. The idea is dead simple: you add a node under a Node2D / Sprite2D...</p>]]></description></item></channel></rss>